Tacrem’s world must survive, and the price is truth, identity, and deceit.
From daring rescues and high speed chases to dank, dark, secret places.
There’s thrilling action on land, sea, and air and, spying on the enemy.
While science play its part Tacrem must unite his people, and accept who he is, and deal with power, fear, and betrayal
This is the second title (Part 2) of the Tacrem Adventure Series set in the action-packed world of Tacrem.
Time is running out, and Tacrem leads a gripping confrontation against the Fligers and a new, as yet unknown black-clad enemy which involves a high pursuit chase to protect his friends and his world.
The seas are rising, and solutions are needed quickly. Tacrem’s draws upon all of his learnings learning to suggest creative and heroic ways of saving his world. But will his ideas be accepted by the High Council?
As he gets sucked into the role of leader, part of him resents the position in which he finds himself, but he casts aside his thoughts and continues to focus. He considers how to outwit, outperform, and outmanoeuvre the Fligers and the persistent black-clad enemy.
During a vital mission, Tacrem is forced to complete a critical task alone, where he encounters more enemies and greatly enjoys using his extraordinary powers to overcome them. Meanwhile, he learns more of his truth of his past and explores his feelings for another.
While Tacrem struggles to come to terms with his identity, the question remains as to how he will perform as a leader and cope with the enormous pressure that he is under, and will he succeed in saving Cetardia?
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